Pirates
Isla Perdida
The Admiralty has declared war on piracy, and every captain must choose a side by the next full moon.
The threat — a mutiny brewing below decks.
Factions
The Brethren of the Coast
Led by Tobias Flint
Wants to buy the sea itself.
“Say less.”
The Royal Admiralty
Led by Jack Reyes
Wants to keep the reefs secret and theirs.
“We hold.”
The Pearl Divers' Guild
Led by Cutter Teach
Wants to keep the old code alive.
“Ash remembers.”
Places
- 1Blackflag Harbour. A lawless place where the roads all bend the same way. It is quieter than it should be. Held by the Pearl Divers' Guild.
- 2Rum Key. A cannon-scarred place where the songs are older than the stones. There is a well nobody drinks from. Held by the Brethren of the Coast.
- 3The Kraken's Throat. A fever-haunted place where every door has a price. It has burned twice and been rebuilt both times. Held by the Brethren of the Coast.
- 4The Sargasso Graves. A golden place where debts are paid in favours. It used to be beautiful. Held by the Pearl Divers' Guild.
Characters
Rosa MendozaQuest giver
A former admiral turned smuggler
“Don't mention the Admiralty in here.”
Wants to be forgiven; never says sorry.
SecretOnce worked for the Brethren of the Coast
Finn Kidd
A ghost who still collects port fees
“That's a fine hat. Shame if it got wet.”
Wants to get out of this place; talks when they should listen.
SecretOwes the Royal Admiralty more than they can pay
Silas Rackham
A cook with a cursed past
“I've sailed with worse. Not much worse.”
Wants to find someone who vanished; can't refuse a dare.
SecretStole from Quinn Hawkins years ago
Quinn Hawkins
A gunner deaf in one ear
“Sit. The rum's honest, even if I'm not.”
Wants revenge, quietly; trusts too easily.
SecretIs hiding Silas Rackham's child
Bonny Cortez
A cartographer with a forged map
“Mind the parrot. He bites liars.”
Wants the truth about their family; takes every insult personally.
SecretWrote the letter that started all this
Quest — Bury the governor's letters of marque
Rosa Mendoza, a former admiral turned smuggler, needs someone to bury the governor's letters of marque before word gets out.
- Find out who last had the governor's letters of marque — the trail starts in Blackflag Harbour.
- Get past the Brethren of the Coast, who want the governor's letters of marque for themselves.
- Bargain with a mutiny brewing below decks.
- Bury the governor's letters of marque before the Brethren of the Coast can use it — or keep it, and become what they are.
Twist
It turns out the pearl is the kraken's egg.Reward
A chest of Spanish goldItems
Isla's gilded spyglass
Uncommonthe Brethren of the Coast would pay anything for it — and has tried.
Shields you from one blow, then needs a night to recover.
Ezekiel's blood-oath compass
RareIt is never quite where you left it.
Once a day, one lie sounds like the truth.
Mara's salt-crusted sea chart
CommonIt belonged to Mara O'Malley, who never let it out of sight.
Lets you hold your breath for an hour.
Anne's sea-green anchor charm
CommonThere are three of them. This is the only real one.
Doubles the price of anything you sell.
Dialogue
Finn Kidd
“That's a fine hat. Shame if it got wet. What do you want?”
1. Tell me what you know. I can pay.
“Everyone pays. Not everyone pays enough.” “Ask in Blackflag Harbour. Ask quietly.”
- Pay double for the rest. → Learns Finn's secret: owes the Royal Admiralty more than they can pay
- That's enough. Thank you. → Next lead unlocked
2. I'm here about the governor's letters of marque.
“Then you're braver than you look, or stupider.” “Meet me where Rum Key gets quiet. Come alone.”
- I'll be there. → Trust +1 — becomes an ally against the Brethren of the Coast
- Why should I trust you?Seamanship 13 → Success: Learns the twist early. Failure: They walk.
3. Threaten them.
“Try it. See who comes running.” “Fine. Tobias Flint has it. Now get out.”
- Leave quietly. → Gets the lead, but the Brethren of the Coast is warned
- Make sure they keep quiet. → A fight breaks out