

Whiteout
The weather is the only cover you are going to get.
About this game
A supply station at the top of the world, a fence you did not build, and a searchlight that sweeps the yard every nineteen seconds. You have counted. Everyone counts.
Whiteout is a stealth game where the storm is the mechanic. Clear weather means the yard is crossable but you are visible from the tower; a squall means nobody can see you and you cannot see the fence line either. Most runs come down to whether you moved on the storm you had or waited for the one you wanted.
There is no combat and no inventory. There is a stove that has to stay lit, a work detail that gets counted twice a day, and roughly four hundred metres of open snow between you and the treeline. The Logbook keeps a list of what is worth trying next.
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Leaderboard
Beat these scores- 1@chris425
1 player ranked by their best run
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